Tournament Rules

NOTE: ALL RULES SUBJECT TO CHANGE WITHOUT NOTICE OR CAKE

Universal Rules

  • When your match is ready, your name will be called. If you do not arrive at the tourney station within five minutes, the tourney will continue and you will be disqualified.
  • No bad sportsmanship! ACM reserves the right to remove anyone showing unsportsmanlike behavior from a tournament, or, for very bad infractions, the BYOC.

Halo 3

  • 2v2 Single Elimination teams
  • 10 min Slayer Matches
  • Random Maps
    • Choose from
    • Construct
    • Guardian
    • Narrows
    • Stockpile
    • The Pit
    • Onslaught
  • Primary Weapon = Battle Rifle
  • Motion Tracker Mode = Off
  • Team Changing = Not Allowed
  • Suicide Penalty = None
  • Betrayal Penalty = None
  • 64 team cap

Guitar Hero III

  • Single Elimination, Pro Face-Off
  • Expert Difficulty
  • Match winner determined by points earned
  • Random Standard songs (no Bonus songs)
  • Final Match: Best 2/3. Each player picks a career mode song
    • If both players agree, one of then Guitar Battle or Stock Bonus songs may be selected
    • “Devil Went Down to Georgia” will be used for a tie-breaker
  • 32 player cap
  • Xbox 360 Version

Super Smash Bros. Brawl

  • 4-player free for all, Winner advances, 3-minute timed matches, until Quarterfinals (8 players remain)
  • Quarterfinals and Semifinals are single elimination 1v1, 5-stock matches
  • Final Match: best 2/3, their conditions
  • No player cap
  • Low Item occurrence. EXCEPTIONS: No Hammers, Helpers, Hearts, or Tomatoes
  • Gamecube Controllers only
  • Maps will be randomly selected from:
    • Battleground
    • Delphino Plaza
    • Bridge of Eldin
    • Smashville
    • Castle Siege
    • Shadow Moses
    • Final Destination

Starcraft

  • Single Elimination
  • Players decide on map
  • 32 player cap
  • Final map, best 2/3
  • Players must save replays for discrepancies

Call of Duty 4

  • Note: PC version, not X360/PS3!
  • Single Elimination free for all
  • PunkBuster enabled
  • 16-player servers
  • 64 player cap
  • Top 8 fraggers in each server advance
  • Ten minute matches
  • Single Elimination
  • Final Match: Best 2/3
  • Random maps
  • The n00b t00b is disallowed!

Madden 2008

  • 32 player cap
  • Single Elimination
  • Standard Teams are picked by the players on a first-come/first-chosen basis
  • Higher seeded player in each bracket will be given the home-field advantage
  • Preliminaries: 2 minutes/quarter, only play to the Half
  • Semifinals: 2 minutes/quarter, play full game
  • Finals - 5 minutes/quarter, play full game
  • Custom Plays/Playbooks are not allowed
  • On-side Kicks: Allowed in the 2nd half of each match

Counterstrike: Source

  • 5v5 teams
  • 16 teams cap, single elimination
  • $10000 starting money
  • Bomb defusal, random stock maps
  • Each team plays 4 rounds as Terrorist and 4 rounds as Counter-Terrorist
  • Each round is a race to five points
  • Overtime - one round, knife out for choice at team
  • Semifinals on - different rules

F.E.A.R. Combat

  • 16-player servers
  • 64 player cap
  • Top 8 fraggers in each server advance
  • Ten minute matches
  • Single Elimination
  • Final Match: Best 2/3
  • Random maps
 
lan_parties/byoc/spring2008/tourneys.txt · Last modified: 2008/04/18 13:28 by bryben93
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